Here it is. An article on ign, today. Guild Wars 2 reveals plans to create a truly dynamic world--where quest chains have massive repurcussions on the world itself. Where you don't read a block of quest text, but the man from up the hill runs at you with "Help! We're under attack!" Read the article!
Is someone actually listening to bloggers' complaints about how static and pre-packaged the current MMO model is? I sure hope it turns out great! We could be playing this sometime next year!