Thallian and I have made lots of decisons about our game in the last few months. We've given it a title: Reclaimers of Rhuidia
And Thallian recommends I use my more sophisticated character designs rather than the simplistic ones I've been showing in the past. Here are some sketches. Enjoy!
Somehow I missed that you were working on a tactical RPG.
Interest ++
Excellent art, by the way. I like the last one best. I find that you can tell a fair bit about an artist's ability by looking at the very rough work. (I'm an artist, and have taught a bit of art in my time, so I've seen a LOT of sketches.) Nailing the gesture and posture in as few strokes as possible are the mark of a truly talented artist. You have a deft hand. (OK, it helps that the last one has the most interesting and dynamic pose of the bunch.)
Reclaimers of Rhuidia follows the story of a few heroes' attempt to save their kingdom. Mostly, it will be a unique tactical RPG. We're hoping for an XBox Live and PC release.
Thallian -Programmer
Anton - Artist/Designer
Progress: On Hold Again, while Anton rushes to complete Siphon Spirit.
7 comments:
Very nice.
Looking good guys :)
Freakin' awesome Anton, now I'm even more stoked!
Those look fantastic!!
Great drawings Anton!
Great talent you have!
Somehow I missed that you were working on a tactical RPG.
Interest ++
Excellent art, by the way. I like the last one best. I find that you can tell a fair bit about an artist's ability by looking at the very rough work. (I'm an artist, and have taught a bit of art in my time, so I've seen a LOT of sketches.) Nailing the gesture and posture in as few strokes as possible are the mark of a truly talented artist. You have a deft hand. (OK, it helps that the last one has the most interesting and dynamic pose of the bunch.)
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